Theory: Global Police State
An example of a theory card, which connects two of the ten evidence categories.
In this case, both Illuminati and Military cards score points for this theory. Because, as always, power and might go hand in glove.
Evidence Card 0006: Attack Helicopter
Generally, when you attract the government’s attention, the result is a strongly worded letter. If you poke hard enough, however, you get a more vigorous response.
Evidence Card 0005: Nuclear Suitcase
Convenient for nuclear travel and the rogue terrorist on the go.
Theory Card Back
In addition to evidence cards, the game includes theories for the players to prove (by compiling enough of the right kind of evidence, naturally). The current design of the Theory Card back incorporates the kind of stereotypical, crazy quilt “Illuminati flowchart” that is so fun to read. The Bilderberg Group is run by the American Dental Association? Do tell!
Evidence Card 0004: Lost Astronaut
Have you seen him? He was right here a second ago…
Evidence Card 0003: Missile Silo
If those doors ever open, you’ll know it’ll all be over soon.
I was digging through the basement and came across this tasty little tidbit: the “Kennedy Penny”, given to me by my grandmother ages ago (I think). It lists the supposedly “astonishing” coincidences found between the lives, deaths, assassins and seconds-in-command of the United States’ 16th and 35th presidents. Do you smell … Continue reading
Evidence Card 0002: Alien Hybrid
There’s a lot of weird-lookin’ babies out there. There’s gotta be an explanation.
Evidence Card 0001: Epidemic
We all know diseases are engineered by the Illuminati for population control and secret experiments, duh.
The current design for the evidence card back.
I’ve decided to start posting bits and pieces from projects I’m working on, starting with a prototype of a card game I’m designing called Conspiracy! (exclamation point for emphasis). It’s a kind of deck-building, card-matching mashup set in the world of global conspiracies and the conspiracy theorists who attempt to reveal them.
Why do this? First, it’s fun to share. Second, I’ve designed enough of these cards to post one per day for over two years. So … what have I got to lose?
And so … I give you on Day One the card back design for the evidence cards, which will be the vast majority of the cards in the game.
(Disclaimer: this is a game prototype. Most of the images you see are placeholders, either Creative Commons licensed or used uncredited. The final product will utilize all original art. No work by others will be used by me in a product for sale without permission and attribution. Promise!)